Grant abbitt blender tutorial8/9/2023 ![]() ![]() I think my advice to anyone starting would be consistency in terms of regular quality content. I guess that’s why lots of people have teams for the last 2, but it's not always efficient until you get to a specific size.įor someone who wants to get into content creation, what is your advice? As a tutorial maker, you need to be a good teacher, skilled artist/creator, a good video editor, and keep consistent with social media. I always took a long time to get any real traction and growth, but it also took a long time for my skill level to increase in the different areas. It has to be still good content that people want to see to be worthwhile. Generally, in the Blender tutorial scene, people tend to post once a week at the most. ![]() I think that makes me stand out from the crowd. To increase my subscribers, I try to release a video at least three times a week. How did you build your brand to where it is now, take us through your process. I still have a long way to go, but don’t we all. A lot of my content could undoubtedly be better, especially the more early stuff, but I keep it there rather than deleting it almost as a reminder to where I have come from. You can’t help but question your ability and often had the “am I good enough to be posting,” but I stuck with the just do it attitude. What were your fears starting out? How did you handle it? I probably need to get some sort of social media manager as the social media side of my business is severely lacking. I sometimes use Hootsuite to post to different platforms at the same time. Of course, YouTube is my main platform, but I do have Twitter, Instagram, and Facebook accounts, but I’m not very active. I use Photoshop for the thumbnail creation, which is pretty essential when it comes to getting your video noticed. I don't like Premiere as it crashes a lot and would like to move over to Davinci Resolve, but it’s finding the time to learn the shortcuts which are holding me back. I use OBS to record my screen and use Adobe Premiere to edit my videos. What are the tools and platforms you use to help with your brand? They seem to have useful algorithms that help you find inspirational pieces. It’s a reasonably straightforward process, but I slowly build my skills whilst creating and also help others. If I get stuck, I look through the board, pick a piece, sometimes creating a new mode board at this point, and then create a piece and teach people how to do it. I have a board called tutorial ideas, filled with possibilities. Even though I produce tutorials, they have to look good for people to be interested. I don't brainstorm my ideas, I just see gaps in the tutorial scene and fill them, I look on Pinterest a lot to gain inspiration for my next tutorial. How do you brainstorm ideas for your content and your advice in getting the creative juice flowing? So, I just started posting and kept going. I combined this mantra if you can call it that, with the classic Yoda Quote, “Failure, the best teacher there is.” The point is that you have to fail to learn, build, and grow. What if people thought it was rubbish, what if no one views it, if my first video is terrible they may never want to revisit my channel, to name just a few. There were so many reasons not to do it that I could have decided against it. So i created Gabbitt Media in the hope that I could slowly build it into something that could be a separate career path if I needed it.Ĭonstantly throughout the process, I would think to myself, “just do it.” It's simple, but it makes sense. I realised I need to improve my skills and have something else on the side that was mine to be less pressured and stressed in the job. Still, I’ll try not to make this political. This is combined with the fact that, unfortunately, the education system in the UK is becoming a very toxic place to be with teachers leaving faster than they can recruit. Of course, it’s nice to be able to encourage and make a difference in the students’ lives, but it was a bit too consuming and can overtake everything else. I did not have much time to work on my skills as I was always concentrating on the students. It was tough work, lots of pressure, and I felt there was little growth for me as a creator. I wasn’t particularly happy in my teaching job. I always thought it would be nice to run a Youtube channel but did not expect it to turn out how it is now. At the start, it was just to aid my teaching and another tool to help the students in case they missed a lesson they could go online and watch the content. In terms of my channel, it's been running since the beginning of 2011. ![]() Let's go down memory lane, tell us your backstory! ![]()
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